![]() ![]() ![]() This all wraps nicely into the available modes. ![]() In a time trial, starting first will mean a clean sprint, and starting near the back will create additional challenges after other drivers already tore up the course. Those deformations on a lapped event, for example, can pool and create big handling problems. They all feel distinct, and things only get better (or worse, depending on one's outlook) once dynamic weather sets into play. Gravel can feel different from mud, and snow is a different beast entirely. Once it does, players will not only need to be cognizant of the track and vehicle but the type of surface they traverse. While the usual tuning toggles are here, compound options can impact the outcome of an event, as choosing the wrong type can lead to them wearing out too quickly, meaning even less control.Īnd that is simply the micromanagement before a race begins. Players have to handle tire grips on various surfaces, track deformation, weather impacting the former and latter, other opponents, damage and an entire team, to name a few items.įor starters, this is the first time players will have their say in tire compound choices. Dirt Rally 2.0 is the best simulation experience on the market-and it can be brutally unforgiving if players make even the slightest of mistakes. ![]()
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